I’m a Game Producer with 15 years of experience in the industry, 8 of which I spent leading and managing projects. I am adept at concept / mechanics / level design, technical documents creation and management, scriptwriting and storytelling, content planning, marketing, 3D modeling using Blender, game development using Unity and C#, and a side dish of storyboarding, concept art, localization / translation, QA testing, video editing, sound design and community management. I can also adapt to other technologies such as Phaser, Visual Studio, Unreal, JavaScript, TypeScript, HTML5 and SQL. I am fluent in Spanish (my native language), English (native level) and Japanese (N2).